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    Oblivion question for Stony

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    Re: Oblivion question for Stony

    Post by Visage on Wed Aug 10, 2011 1:19 pm

    Thanks, I didnt realise the ingame edit didn't lock the settings, I did read about doing it in COBL but i thought that was ingame too and couldnt find that one ether, I'll have a look in the COBL folder. ta m8.


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    Re: Oblivion question for Stony

    Post by Darkstone on Wed Aug 10, 2011 1:21 pm

    It should be in the ingame COBL menu under misc if I remember right
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    Re: Oblivion question for Stony

    Post by Visage on Wed Aug 10, 2011 1:55 pm

    Ok I have COBL main but not the race levelling part, but i don’t recall seeing anything that says cobl in the menu.

    We are talking about the last tab with all the odds n sods in like keys etc.. aren’t we?


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    Re: Oblivion question for Stony

    Post by Darkstone on Wed Aug 10, 2011 2:45 pm

    Just go to the first tab that shows everything and scroll down to near the bottom where the UOP menu is, there should be a COBL menu there.


    EDIT: Sorry the menu you`re looking for is +[options], if you have the OBGE Support esp active look in there for a menu called OBGE.
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    Re: Oblivion question for Stony

    Post by Visage on Wed Aug 10, 2011 3:01 pm

    I think I'll shout at the screen a bit more, it seams to help.


    EDIT
    Well after watching a mod or 2 on youtube I see that options+ is a key in my inventory, I'm pretty sure it's not there I would have noticed it, I have a key for one of the patched but not an options+ Neutral

    I’m not the only one apparently,it might be a OBGE v3 problem.

    EDIT2
    It was where you said it would be. Embarassed


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    Re: Oblivion question for Stony

    Post by Visage on Wed Aug 17, 2011 10:53 am

    Oi oi Stony, How can I force a load order if BOSS doesn’t recognise it, I've tried BOMM but my version of word doesn’t support it?


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    Re: Oblivion question for Stony

    Post by Darkstone on Wed Aug 17, 2011 2:18 pm

    You could try BUM, the next incarnation of BOMM, I think this version has more compatibility with Word versions or uses a plain text file if Word is`nt supported. This is the one I use and I`m using Office 2007.

    Remember to enable macros when asked or it will not work ( same as BOMM )

    I`m pretty sure I had BOMM working with 2007 as well.

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    Re: Oblivion question for Stony

    Post by DS9 on Wed Aug 17, 2011 2:36 pm

    Darkstone wrote:You could try BUM

    People might talk though Laughing


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    Re: Oblivion question for Stony

    Post by Darkstone on Wed Aug 17, 2011 2:54 pm

    I was pretty much waiting on a response like that....had money on Fen coming up with it though Smile
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    Re: Oblivion question for Stony

    Post by Fenon on Wed Aug 17, 2011 8:18 pm

    I was busy making BUM jokes elsewhere. Nine called when he saw it, I told him that I was too busy and that this was his time to shine. The boy done good, I'm proud of Nine's work today.
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    Re: Oblivion question for Stony

    Post by Visage on Wed Aug 17, 2011 8:20 pm

    I've got the bear bones word 10 that came with the comp, it tries to make me part with cash if i try to use macros.

    Not heard of BUM ill give it a try... did i really just type that? Shocked




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    Re: Oblivion question for Stony

    Post by Visage on Thu Aug 18, 2011 12:41 pm

    put this here for safe keeping befor i play with BUM... Embarassed

    Active Mod Files:
    Spoiler:
    [xml]00 Oblivion.esm [CRC: 2FF840C5]
    01 All Natural Base.esm [Version 1.3.1] [CRC: 47867C56]
    02 Cobl Main.esm [Version 1.72] [CRC: 8284D0E6]
    03 Mart's Monster Mod.esm [Version 3.7b3p3] [CRC: 5D909483]
    04 TamrielTravellers.esm [Version 1.39c] [CRC: F97DC0F4]
    05 Progress.esm [Version 2.2] [CRC: C2F22F8B]
    06 Unofficial Oblivion Patch.esp [Version 3.2.0] [CRC: FBE175F0]
    07 Oblivion Citadel Door Fix.esp [CRC: 01B694D9]
    08 DLCShiveringIsles.esp [CRC: 2BB84977]
    09 Unofficial Shivering Isles Patch.esp [Version 1.4.4] [CRC: F6C1D21D]
    0A SM Plugin Refurbish - SI.esp [Version 1.30] [CRC: E7A35AF9]
    ** Oblivion Vwalk UOS.esp [CRC: C0C4FBAD]
    ** DLCShiveringIsles Vwalk UOS.esp [CRC: A293209C]
    ** DLCShiveringIsles Vwalk DG_DS UOS.esp [CRC: D3DC3320]
    ++ fog.esp [CRC: 989DBEAC]
    0B Natural_Habitat_by_Max_Tael.esp [CRC: 48A6FB2A]
    0C All Natural.esp [Version 1.3.1] [CRC: 1476029A]
    0D All Natural - SI.esp [Version 1.3] [CRC: 77EDBF04]
    0E Immersive Interiors.esp [Version 0.8.1] [CRC: 1464E3CC]
    0F OBGE - Liquid Water.esp [CRC: 98001EB9]
    10 Better Bell Sounds.esp [CRC: DBF0A1F2]
    ++ Symphony of Violence.esp [CRC: EDFF56A7]
    11 Atmospheric Oblivion.esp [CRC: 0DEF6521]
    12 Sounds of Cyrodiil.esp [Version 1.1] [CRC: 5A11E6F3]
    13 Better Rainbows.esp [CRC: 71BDDEC0]
    14 All Natural - Real Lights.esp [Version 1.3] [CRC: C4C01327]
    15 WindowLightingSystem.esp [CRC: E7050887]
    ++ Item interchange - Extraction.esp [Version 0.76] [CRC: A17792E6]
    16 wd purse of wonders.esp [CRC: 89CC6275]
    17 Enhanced Economy.esp [Version 5.4] [CRC: 95225ACF]
    18 MotionBlur.esp [CRC: 737CD8BA]
    19 Oblivion Graphics Extender Support.esp [Version 0.42] [CRC: C4DFF31B]
    1A Streamline 3.1.esp [CRC: 25C25D60]
    1B DLCHorseArmor.esp [CRC: BAD48E5D]
    1C DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6] [CRC: 00F74B09]
    1D SM Plugin Refurbish - HorseArmor.esp [Version 1.11] [CRC: 2CA7A52B]
    1E DLCOrrery.esp [CRC: 5BC59DB4]
    1F DLCOrrery - Unofficial Patch.esp [Version 1.0.4] [CRC: 9AA76E38]
    ** DLCOrrery Vwalk.esp [CRC: 302A3FBF]
    20 SM Plugin Refurbish - Orrery.esp [Version 1.11] [CRC: BEF0B8CA]
    21 DLCVileLair.esp [CRC: 74D2CA6F]
    22 DLCVileLair - Unofficial Patch.esp [Version 1.0.7] [CRC: 5B9FF91B]
    ++ SM Plugin Refurbish - VileLair.esp [Version 1.21] [CRC: 0DEDDC9C]
    23 DLCMehrunesRazor.esp [CRC: CB413740]
    24 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5] [CRC: FF57D0F8]
    ** DLCMehrunesRazor Vwalk UOP.esp [CRC: 86C90009]
    25 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30] [CRC: 1FCC4922]
    26 DLCSpellTomes.esp [CRC: 312156F8]
    ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] [CRC: 8CC91BA1]
    ++ MaleBodyReplacerV4.esp [CRC: 2AD879A8]
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    28 Nature's_bounty.esp [CRC: 97D180F0]
    29 BAB & RM Assassin Elite Armor.esp [CRC: 2715BED5]
    2A HGEC_BodyGlove.esp [CRC: 8AFA933C]
    2B JB Catsuit Variants.esp [Version 1.5.] [CRC: EF77C237]
    2C JB Catsuit Weapons.esp [Version 1.5.] [CRC: D4A662D6]
    ** StockClothingArmor-forExnems.esp [CRC: 97BD3C1A]
    2D DLCThievesDen.esp [CRC: 05DB8CCC]
    2E DLCThievesDen - Unofficial Patch.esp [Version 1.0.10] [CRC: 401934BE]
    2F DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] [CRC: 9AABAC21]
    ** DLCThievesDen Vwalk UOP.esp [CRC: 07419248]
    30 SM Plugin Refurbish - ThievesDen.esp [Version 1.30] [CRC: 4C38DEBD]
    31 Slof's Oblivion Robe Trader.esp [CRC: 705FBA7C]
    32 Cobl Glue.esp [Version 1.72] [CRC: EAB6315A]
    33 Cobl Si.esp [Version 1.63] [CRC: F7ADF908]
    ++ Cobl Tweaks.esp [Version 1.44] [CRC: 905EBDCE]
    34 Mart's Monster Mod.esp [Version 3.7b3p3] [CRC: 60E67F30]
    ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] [CRC: 9019F72A]
    35 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3] [CRC: 089AC47E]
    ++ Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.7b3p] [CRC: 4EB9ED68]
    36 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3] [CRC: D86E01A7]
    37 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3] [CRC: 6025C7D0]
    ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3] [CRC: 17C0D829]
    38 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3] [CRC: 6D39E4C7]
    39 Mart's Monster Mod - Durability & Damage.esp [Version 3.7b3p3] [CRC: 5EE0B682]
    ++ Mart's Monster Mod - Less Rats.esp [Version 3.7b3p3] [CRC: 781D3840]
    ++ Mart's Monster Mod - Safer Roads.esp [Version 3.7b3p3] [CRC: 169193DF]
    ++ Mart's Monster Mod - No Reavers.esp [Version 3.7b3p3] [CRC: 3FF3BDFF]
    ++ Mart's Monster Mod - No Undead Rise.esp [Version 3.7b3p3] [CRC: 873F3AA7]
    3A Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3] [CRC: 06F72FF2]
    3B Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] [CRC: 54A8D198]
    3C Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3] [CRC: 2253C4F1]
    ++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3] [CRC: 0788B35C]
    3D Mart's Monster Mod - City Defences.esp [Version 3.7b3p3] [CRC: E4955199]
    3E Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3] [CRC: C4599A53]
    3F Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] [CRC: F5EE4316]
    40 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f] [CRC: 5FDE93E5]
    ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3] [CRC: 5D26D847]
    ++ Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3] [CRC: 5D12E9F3]
    41 TamrielTravellers4MMM.esp [Version 1.39c] [CRC: C0CECFEA]
    ** TamrielTravellers4MMM Vwalk.esp [CRC: 5D3293CF]
    ++ TamrielTravellersItemsnpc.esp [Version 1.39c] [CRC: BBCCF288]
    42 TamrielTravellersItemsCobl.esp [Version 1.39c] [CRC: 8E83509F]
    43 DLCBattlehornCastle.esp [CRC: 7048C609]
    44 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] [CRC: E2C5754C]
    45 SM Plugin Refurbish - Battlehorn.esp [Version 1.30] [CRC: E47C7DCD]
    46 DLCFrostcrag.esp [CRC: 2A7665FB]
    47 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5] [CRC: 5744D6B8]
    48 SM Plugin Refurbish - FrostCrag.esp [Version 1.2] [CRC: 41C3F713]
    ** DLCFrostcrag Vwalk.esp [CRC: 4EE72F1E]
    49 Knights.esp [CRC: F1F478FA]
    4A Knights - Unofficial Patch.esp [Version 1.1.2] [CRC: 2F15B12C]
    ** Knights Vwalk UOP.esp [CRC: 3B63EA2D]
    ++ SM Plugin Refurbish - Knights.esp [Version 1.06] [CRC: 4FFAB027]
    ++ Mart's Monster Mod - Knights.esp [Version 3.7b3p3] [CRC: 93440BFC]
    4B xuldarkforest.esp [Version 1.0.5] [CRC: B948EAE3]
    4C xulStendarrValley.esp [Version 1.2.2] [CRC: FEC083A9]
    4D xulTheHeath.esp [CRC: ADDF5F66]
    4E XulEntiusGorge.esp [CRC: A900F10A]
    4F xulFallenleafEverglade.esp [Version 1.3.1] [CRC: EF98D162]
    50 xulColovianHighlands_EV.esp [Version 1.2.1] [CRC: 9C5A7A05]
    51 xulChorrolHinterland.esp [Version 1.2.2] [CRC: E70A54FC]
    ** xulChorrolHinterland Vwalk.esp [CRC: 818DB02C]
    52 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] [CRC: 64B503C9]
    53 xulBravilBarrowfields.esp [Version 1.3.3] [CRC: 750D0226]
    ** xulBravilBarrowfields Vwalk.esp [CRC: B6D5217A]
    54 xulLushWoodlands.esp [Version 1.3.1] [CRC: 1E045FF7]
    55 xulAncientYews.esp [Version 1.4.3] [CRC: 98F220FA]
    56 xulAncientRedwoods.esp [Version 1.6] [CRC: E541D578]
    57 xulCloudtopMountains.esp [Version 1.0.3] [CRC: 75E2FD36]
    58 xulArriusCreek.esp [Version 1.1.3] [CRC: DF776E3A]
    59 xulPatch_AY_AC.esp [Version 1.1] [CRC: FAEC8265]
    5A xulRollingHills_EV.esp [Version 1.3.3] [CRC: 8C1CDE06]
    ** xulRollingHills_EV Vwalk.esp [CRC: DEECFEF2]
    5B xulPantherRiver.esp [CRC: AD0A3B5E]
    5C xulRiverEthe.esp [Version 1.0.2] [CRC: 52A9819F]
    5D xulBrenaRiverRavine.esp [Version 1.1] [CRC: 9302AD30]
    ** xulBrenaRiverRavine Vwalk.esp [CRC: 6EFD45DD]
    5E xulImperialIsle.esp [Version 1.6.7] [CRC: 17BE191B]
    ** xulImperialIsle Vwalk.esp [CRC: B17A9D24]
    5F xulBlackwoodForest.esp [Version 1.1.0] [CRC: C1C3E5FA]
    60 xulCheydinhalFalls.esp [Version 1.0.1] [CRC: 5FAB540B]
    61 xulAspenWood.esp [Version 1.0.2] [CRC: 599BB21F]
    ** xulAspenWood Vwalk.esp [CRC: 2FCDA195]
    62 xulSkingradOutskirts.esp [Version 1.0.1] [CRC: DABED778]
    ** xulSkingradOutskirts Vwalk.esp [CRC: 444AEC3F]
    63 xulSnowdale.esp [Version 1.0.2] [CRC: 478C8B3E]
    64 xulCliffsOfAnvil.esp [Version 1.12] [CRC: 701EF543]
    ** xulCliffsOfAnvil Vwalk.esp [CRC: 9704DD4A]
    65 xulSilverfishRiverValley.esp [Version 1.0.1] [CRC: 321351F1]
    66 Salmo the Baker, Cobl.esp [Version 3.08] [CRC: E02E250D]
    67 Natural_Vegetation_by_Max_Tael.esp [CRC: B02B5753]
    68 Harvest [Flora].esp [Version 3.0.0] [CRC: FA700811]
    ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] [CRC: 05003A29]
    ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] [CRC: 4C040612]
    69 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] [CRC: ADFEEDB5]
    6A Compass-Disable_POIs.esp [CRC: FF939299]
    6B Compass-Disable_QuestMarkers.esp [CRC: C3ED436A]
    6C Compass-Disable_Both.esp [CRC: EF713376]
    ** RenGuardOverhaul.esp [CRC: 6FFE50F4]
    6D nGCD.esp [CRC: D57FC3CA]
    6E ProgressGSD.esp [Version 2.0] [CRC: FD2D4BDB]
    6F ProgressMBSP.esp [Version 2.0] [CRC: 0259F308]
    70 ProgressSBSP.esp [Version 1.0] [CRC: FF8856A3]
    71 ProgressRBSP.esp [Version 1.0] [CRC: 8C91AC98]
    72 ProgressRacial.esp [CRC: 62F0F4D5]
    73 ProgressArmorer.esp [Version 1.0] [CRC: BD769C50]
    74 ActorsInEmotions.esp [CRC: 30E4D01E]
    ++ Item interchange - Placement.esp [Version 0.76] [CRC: A2113EFB]
    75 Hidden_Elves.esp [Version 1.2] [CRC: 6FBCE707]
    76 Tabaxi Race 2.0.esp [Version 2.0] [CRC: ED4B7983]
    77 1em_Vilja.esp [Version 3.0] [CRC: 965AB691]
    78 bgBalancingEVCore.esp [Version 10.52EV-D] [CRC: 1D271E40]
    ++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3] [CRC: DB4F2048]
    ++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U] [CRC: 4EC71B13]
    ++ bgBalancingEVOptionalFangs.esp [Version 10.0EV-D] [CRC: 3EA95A98]
    ++ bgBalancingEVOptionalMoreEyes.esp [Version 10] [CRC: 2C92DF99]
    ** bgBalancingEVOptionalNPCDiversity, Vanilla.esp [Version 10.0EV-D] [CRC: 9AD58934]
    ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] [CRC: A066EBDE]
    79 Cobl Silent Equip Misc.esp [Version 01] [CRC: 5860AF9A]
    ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3] [CRC: 26FF9B00]
    7A Bashed Patch, 0.esp [CRC: A591A012]
    7B pale_rider's Pirate Reloaded.esp [CRC: C7B39F4A]
    7C Armor of Darkness_EN.esp [CRC: D5A697D3]
    7D 1em_Vilja_as_Nec_Mystic_High_Elf-Remake_by_Xtudo.esp [CRC: 85A743BC]
    [/xml]


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    Re: Oblivion question for Stony

    Post by Visage on Thu Aug 18, 2011 2:04 pm

    Yep that's done the job, Thanks Stony. Very Happy


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    Re: Oblivion question for Stony

    Post by Darkstone on Thu Aug 18, 2011 3:22 pm

    Excellent, thought that would do the trick. You could also have used Bash to move those mods, but of course everytime you ran BOSS you would of had to move them back. Another alternative is to report unrecognised esps to the BOSS team, they`ll add them to the masterlist.

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    Re: Oblivion question for Stony

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